Saturday, August 9, 2014

Gundam Senki Translation Guide: Free Missions

FREE MISSIONS

            While the story-based campaign missions are quite entertaining, Gundam Senki doesn't really come together as something spectacular until you start tackling the free missions. Each faction has access to two missions for each area in the game, and plays unlocks new missions by clearing old ones. So, basically, it's the same set-up as story mode only without the story. The difference? You can play online, and access a new difficulty mode—HELL.
            You can play through the Free Missions all by your lonesome (but, if so, only on normal difficulty) or co-operatively online, with up to three friends. Once you've cleared both the EFSF and Zeon single player campaigns, you'll be able to play as the "Mercenary" faction in free-mission mode. Mercenaries have access to all of the store-items and missions from both factions, but at the same time need to pay twice as much for any part, weapon or mobile suit. Want to load a Zeke suit up with Feddie weapons? Or vis versa? Merc is the way to go.

EFSF FREE MISSIONS

            Remember, Mercenariy players will have access to both EFSF and Zeon missions, which will appear on the screen in the following order:

  • EFSF Mission #1
  • Zeon Mission #1
  • (DLC) EFSF Mission #3
  • EFSF Mission #2
  • Zeon Mission #2
  • (DLC) Zeon Mission #3

            If you still have trouble ascertaining which mission is which, compare the Japanese mission titles included in the mission descriptions and compare it with what you see on the screen.

EFSF: Libyan Desert Mission #1
Libyan Desert Cleanup      リビア砂漠掃討任務

Type: Destroy all Enemies
1: Spare Magazine x1
2: GM Beam Saber
3: Armor Upgrade
4: Ground Warfare Module
5: Sniper Scope x5.0

Strategy:
Run around and kill stuff. It doesn't get any easier than this.

EFSF: Libyan Desert Mission #2
Pursuing the Remnants of Zeon     ジオン残党を追撃せよ

Type: Chase the Fleeing Enemies
1: 1 Low Output Beam Saber
2: GM»GM Desert Type Upgrade
3: Ranged Upgrade
4: GM Command Shield (PS)
5: Capacity Upgrade

Strategy:
You don't have to take out all of the enemies, but failing to do so will earn you an unkind point-penalty.

EFSF: Syrian Desert Mission #1
Desert Patrol     シリア砂漠巡視任務

Type: Destroy all Enemies
1: Bullpup Machine Gun
2: AP Recovery Unit
3: Melee Upgrade
4: Magella Top Cannon
5: Spare Magazine x2:

Strategy:
Nothing in particular.

EFSF: Syrian Desert Mission #2
Defend the Transports     輸送部隊を守れ

Type: Defend the Transports
1: Propellant Tank +1:
2: GM»GM Cannon Upgrade
3: Apogee Motor
4: GM Cannon»GM Cannon (RW) Upgrade
5: AP Recovery Unit +1:

Strategy:
Stay focused on the mission and you shouldn't run into any problems.

EFSF: Khyber Pass Mission #1
Canyon Cleanup     峡谷地帯掃討任務

Type: Destroy all Enemies
1: 1: EN Pack x1:
2: Generator Upgrade +1:
3: Ranged Upgrade
4: Spiked Shield II
5: GM Command Beam Saber III

Strategy:
Watch out for enemies on the tops of the canyon wall. If you end up taking too much fire, head down into the ravine. The enemies should follow after you, and be much easier to take out.

EFSF: Khyber Pass Mission #2
Valley Blitz     峡谷の電撃戦

Type: Destroy all Enemies
1: Apogee Motor +1:
2: Beam Spray Gun
3: Melee Upgrade
4: Capacity Upgrade
5: Gundam Beam Saber

Strategy:
This mission can be a bit difficult, if only by the sheer quantity of enemies you'll be facing. You'll want to pick a suit that can take out an enemy mobile suit in only a couple of hits, because you'll be facing numerous foes at the same time. Extra ammo is also a necessity the mission is timed, so you don't really want to keep running back and forth from the supply depot.

EFSF: Odessa Mission #1
Interception     オデッサ迎撃任務

Type: Destroy all Enemies
1: GM Command Shield+
2: Beam Saber [G]
3: Generator Upgrade
4: Generator Upgrade +2:
5: EN Pack x2:

Strategy:
A very simple missio. It can be a good one to use to farm points when you're first starting out.

EFSF: Odessa Mission #2
Double Defense     両面防衛任務

Type: Defend the Area
1: Ranged Upgrade +1:
2: GM Shield
3: Armor Upgrade
4: Guncannon»Guncannon (SML)
5: GM Beam Saber III

Strategy:
You'll see a white, rectangular box on the map—that's the area you have to defend. If any enemy mobile suits enter that area, you will lose the mission. Zoom out your radar, and try to take out enemy units as quickly as you can. Be wary of fast-moving aircraft, they can easily trespass into the defense field if you're not careful.

EFSF: Belfast Port Mission #1
Industrial Patrol Duty     防衛ラインを死守せよ

Type: Destroy all Enemies
1: GM Beam Saber II
2: GM Shield II
3: Apogee Motor
4: GM [G]»GM Sniper Upgrade
5: GM Sniper Shield+

Strategy:
This mission can be a real pain the butt, even if you're playing online with other people. My only real advice here is to be as mobile as you can so the Hygoggs don't utterly destroy you and, no matter what, stay out of the water.

EFSF: Belfast Port Mission #2
Line of Defense     工業地帯巡視任務

Type: Defend the Area
1: RX-81:»RX-81:ST Upgrade
2: Battle Shield
3: Propellant Tank
4: RX-81:»RX-81:LA Upgrade
5: GM Sniper Shield+

Strategy:
Similar to the above mission, only this time you'll have to be keeping the enemies out of the area to the North. It's a lot easier than you'd think, but it can still be challenging. One thing to keep in mind is that some groups of enemies will not move until you get close to them, so keep your map zoomed out. If you see a stationary group, avoid it. Also keep in mind that enemies will be spawning from ALL over the map, so be  prepared to rush back toward the northern defense area quickly. As long as you're able to move about the map quickly and take out the enemies with similar alacrity, you should be okay.

EFSF: Atlantic Ocean Mission #1
Amphibious Attack     水陸両用MS攻撃任務

Type: Destroy all Enemies
1: Beam Knife
2: Radar Upgrade
3: Propellant Tank
4: Propellant Tank +4:
5: Spare Magazine x3:

Strategy:
Be very, very careful. Take it slow, and steady. Be careful to never let your generator overheat, and if you absolutely cannot advance without taking enemy fire, remember to advance with your guard up (at an oblique angle). This mission can be quite difficult if you don't go into it expecting a long fight.

EFSF: Atlantic Mission #2
Enemies Lurking in the Deep     深海に潜む敵を叩け

Type: Destroy all Enemies
1: Undersea Warfare Module
2: Propellant Tank +1:
3: Apogee Motor
4: Melee Upgrade +3:
5: Low Output Beam Saber+

Strategy:
Pretty much the same as before. So long as you're calm and don't get too hasty, this mission shouldn't pose any problems.

EFSF: Jungle Mission #1
Jungle Mop-Up     密林地帯掃討任務

Type: Destroy all Enemies
1: Ground Warfare Module
2: EN Pack x1:
3: Melee Upgrade
4: GM»Gundam [G] GM Head
5: Beam Saber [G] III

Strategy:
Kill everything. You really shouldn't have even the slightest bit of trouble here.

EFSF: Jungle Mission #2
Seek the Enemy Snipers     潜む敵を狙い撃て

Type: Defend the Area
1: Propellant Tank +2:
2: Spare Magazine x1:
3: Ranged Upgrade
4: Battle Shield III
5: Beam Saber [G] III

Strategy:
Speed and Boost are your friend. You'll also want a decent ranged weapon so you can take out the enemy mobile suits as soon as possible.

EFSF: Northern Indochina Mission #1
Jungle Cleanup     密林基地掃討任務

Type: Destroy all Enemies
1: Apogee Motor +2:
2: Armor Upgrade +1:
3: Ranged Upgrade
4: Gundam [G]»Gundam Ez8
5: Sniper Rifle++

Strategy:
Kill everything. Have some fun. No heavy-thinking required!

EFSF: Northern Indochina Mission #2
Jungle Base Attack     密林基地攻撃任務

Type: Destroy all Enemies
1: Melee Upgrade +2:
2: Beam Saber [G]
3: Generator Upgrade
4: Guncannon»Heavy Guncannon Upgrade
5: Gundam Shield+

Strategy:
Your immediate concern is to take care of all the turrets shooting giant beams of death at you. Once those are taken care of, it's a simple manner of rooting out all of the enemy mobile suits lurking about the darkness.

EFSF: Ural Mountains Mission #1
Mountain Radar Interception     山岳レーダー迎撃任務

Type: Destroy all Enemies
1: Radar Upgrade +2:
2: GM [G]»GM Sniper Upgrade
3: Propellant Tank +1:
4: Armor Upgrade +4:
5: Beam Rifle

Strategy:
This mission is really easy, but really irritating. Watch out for the attacking aircraft (you aren't required to destroy them, however) and pay attention to where you are on the map. The most difficult part of this mission is staying within the boundaries of such a small area.

EFSF: Ural Mountains Mission #2
Rush to the Summit     山頂に急行せよ

Type: Defend the Area
1: Gundam Beam Saber II
2: Gundam [G]»Gundam Ez-8 Upgrade
3: Apogee Motor
4: GM Sniper II»GM Sniper II (RW) Upgrade
5: Capacity Upgrade +2

Strategy:
Your defense target in this mission is the Radar station. Most of the enemies will be coming at you
directly, but a few will be attacking from the opposite corner of the map.

EFSF: Bahamas Mission #1
Maritime Radar Interception      海上レーダー迎撃任務

Type: Destroy all Enemies
1: Melee Upgrade +2:
2: Undersea Warfare Module
3: Armor Upgrade
4: Capacity Upgrade +1:
5: EN Pack x3

Strategy:
You'll probably want to be using an amphibious mobile suit for these missions. You'll be able to move around the map much faster, which will make this mission a LOT easier.

EFSF: Bahamas Mission #2
Radar Defense     レーダー施設防衛任務

Type: Defend the Area
1: Generator Upgrade +2:
2: Beam Gun
3: Armor Upgrade
4: MP Guncannon»MP Guncannon (RW) Upgrade
5: Gundam Shield

Strategy:
Aquatic mobile suit will give you the speed you need, so you won't have too much difficulty with this.

EFSF: Old New Yark Mission #1
Mop-Up Duty     ニューヤーク掃討任務

Type: Destroy all Enemies
1: Ranged Upgrade +2:
2: Ground Warfare Module
3: Apogee Motor
4: RX-81: Shield
5: RX-81: Beam Saber

Strategy:
A very simple mission. Watch out for those nasty beam-spray guns the GMs carry. They're really annoying, but not that difficult.

EFSF: Old New Yark Mission #2
Enemy Interception     迫る敵を迎撃せよ

Type: Intercept the Enemy
1: Radar Upgrade +1:
2: Bullpup Machine Gun
3: Melee Upgrade
4: GM»Gold GM Upgrade
5: Short Beam Rifle

Strategy:
You won't have access to any supply points for this mission, so load out your mobile suit accordingly.

EFSF: Augusta Lab Mission #1
Augusta Interception     オーガスタ迎撃任務

Type: Destroy all Enemies
1: RX-81:ST»RX-81:ST Missile Upgrade
2: Ranged Upgrade +4:
3: Generator Upgrade +1:
4: RX-81:LA»RX-81:LA Gatling Upgrade
5: Heavy Beam Rifle

Strategy:
You'll be facing a lot of enemies here, so the better the mobile suit and the larger your team, the better. This mission, and most of the missions that follow, will be very difficult if you're not playing with other people online.

EFSF: Augusta Lab Mission #2
Augusta Base Defense      オーガスタ基地防衛任務

Type: Defend the Area
1: RX-81:ST»RX-81:ST Gatling Upgrade
2: Space Warfare Module
3: Melee Upgrade +1:
4: RX-81:LA»RX-81:LA Missile Upgrade
5: Beam Rifle+

Strategy:
Keep on your toes. Enemies will be coming from all directions, and almost all of them have some tough artillery weapons. In particular, be sure to take out the Xamels as soon as you possibly can.

EFSF: Aden Base Spaceport Mission #1
Interception     HLV防衛任務

Type: Destroy all Enemies
1: Apogee Motor +4:
2: Propellant Tank +4:
3: Melee Upgrade +1:
4: GM Rifle
5: New Beam Rifle

Strategy:
Another pretty easy mission. Just don't try it solo.

EFSF: Aden Base Spaceport Mission #2
HLV Defense     アデン迎撃任務

Type: Defend the HLV
1: Generator Upgrade +5:
2: GM Command»GM Command (Space Type) Upgrade
3: Propellant Tank +1:
4: Prototype Gundam»Gundam Upgrade
5: Beam Saber

Strategy:
Same as the other defense missions. Keep cool, and it'll be over before you know it. The most annoying thing to deal with here is the fact that you're confined in a very, very small area. It's a very annoying mission, but not a difficult one. Have fun farming it for the Gundam upgrade parts!

EFSF: Moon (Hills) Mission #1
Patrol Mission     月面巡視任務

Type: Destroy all Enemies
1: GM Quel Beam Saber
2: Gundam Beam Saber III
3: Apogee Motor +1:
4: Melee Upgrade +4:
5: NT-1: Shield

Strategy:
Nothing in particular. The Gundam Beam Saber III fetches a tidy profit, so if you're pinched for cash, this mission provides an easy way to get some.

EFSF: Moon (Hills) Mission #2
Case Study Large Heat Reactions     巨大な熱源反応を調査せよ

Type: Destroy the Big Zams
1: Large Generator
2: Generator Upgrade +4:
3: Generator Upgrade +1:
4: Gundam»G3: Gundam Upgrade
5: NT-1: Beam Saber

Strategy:
This mission is a lot of fun there are three Big Zams to take down, and a whole lot of zeke mobile suits, too. You'll want to take out the mobile suits first to protect your supply points. Remember Big Zams have I-Fields, so beam weaponry is useless. You'll have to use either bazookas, machine guns or melee weapons. Machine guns are easiest, in my opinion--and don't forget to pack some spare magazines! For added fun,try getting together with some friends to take out the Big Zams on Hell difficulty with Acguys. Trust me, it's a helluva lot of fun.

EFSF: Moon (Mountains) Mission #1
Mount Gassan Mop-Up Duty     月山岳地帯掃討任務

Type: Destroy all Enemies
1: Gundam Shield II
2: Apogee Motor +5:
3: Ranged Upgrade +1:
4: Armored Gundarium
5: New Beam Rifle+

Strategy:
Nothing special to do here just keep in mind, while preparing for this mission, that you won't have any opportunity to resupply.

EFSF: Moon (Mountains) Mission #2
Zeon's Elite Troops     ジオン精鋭部隊を叩け

Type: Destroy all Enemies
1: GM Quel Shield
2: Propellant Tank +5:
3: Armor Upgrade +1:
4: Gundam»FA Gundam Upgrade
5: Double Beam Rifle

Strategy:
As soon as the mission starts, you'll find yourself surrounded by a large group of gelgoogs. You'll need to be an agile suit. The mission area is small, but will keep expanding as you destroy enemies. When the supply point appears, you'll want to pay close attention to it odds are you're going to have to resupply at  leastonce (unless you're in a full group AND have extra ammo) so make sure to prioritize any enemies that get too close.

EFSF: Mass Driver Mission #1
Mass Driver Patrol     マスドライバー偵察任務

Type: Destroy all Enemies
1: Capacity Upgrade
2: Ranged Upgrade +5:
3: High-Power Generator
4: Armored Gundarium
5: Hyper Bazooka+

Strategy:
There are two supply points here, but you're best off only trying to protect one of them. Keep your supply point defended, and try to take out the giant beam cannons mounted at either end of the map as soon as possible to make the clean-up a bit easier.

EFSF: Mass Driver Mission #2
Regain Control of the Mass Driver     マスドライバーを奪還せよ

Type: Destroy all Enemies
1: Magnetic Coating
2: Melee Upgrade +5:
3: Ranged Upgrade +1:
4: GM Custom»GM Quel Upgrade
5: NT-1: Beam Rifle

Strategy:
Take out all of the fixed weaponry first, then secure your supply point. So long as you're able to resupply/heal, you'll be able to manage. If you lose the supply point, the strategy is simple: don't get hit. By anything.

ZEON FREE MISSIONS

            Remember, Mercenariy players will have access to both EFSF and Zeon missions, which will appear on the screen in the following order:

  • EFSF Mission #1
  • Zeon Mission #1
  • (DLC) EFSF Mission #3
  • EFSF Mission #2
  • Zeon Mission #2
  • (DLC) Zeon Mission #3

            If you still have trouble ascertaining which mission is which, compare the Japanese mission titles included in the mission descriptions and compare it with what you see on the screen.

Zeon: Syrian Desert Mission #1
Desert Cleanup     シリア砂漠掃討任務

Type: Destroy all Enemies
1: 105mm Zaku Machine Gun+
2: AP Recovery Unit
3: Melee Upgrade
4: 105mm Zaku Machine Gun
5: Sniper Scope x5.0

Strategy:
The first mission you have access to, this one is fairly straight- forward. The enemies you'll be fighting may be numerous, but they're not very aggressive so you should be able to handle it pretty easily. The 105mm machine guns your Zakus start out with are pretty weak, so  you will want to buy the upgraded 105mm machine guns quickly, and then arm it—this  mission until you're able to buy the much, much better 120mm Machine Gun. This will make the next few missions much, much less painful for you. (some pain is to be expected, of course, Zeon is for masochists!)

Zeon: Syrian Desert Mission #2
Destroy the Sensitive Data     機密ディスクを破壊せよ

Type: Destroy the escaping Samson Trailers
1: Propellant Tank +1:
2: Zaku II»Zaku Cannon Upgrade
3: Apogee Motor
4: Zaku I»Zaku I (RR) Upgrade
5: AP Recovery Unit

Strategy:
There are four Samson trucks in this area, all of which will leave the area very quickly. The mission will end in success once all four of the trucks are either destroyed or escaped. The number of trucks you take out determines how many bonus points you can earn, which means this can be a valuable mission for point-farming early on.Unfortunately, in single-player, it's very hard to get more than two trucks before the others escape. You're best bet is to tackle this game online, with at least one other player, with the both of you going off in different directions as soon as you can. Ignore all of the other enemies and focus on the trucks, but beware of the GMs in in the Southern corner of the map, they have some very powerful long range weaponry that will take you out if you're not careful. It's a good idea to use the canyons for cover while making your way across the map.

Zeon: Libyan Desert Mission #1
Desert Assault     リビア砂漠襲撃任務

Type: Destroy all Enemies
1: Spare Magazine x1:
2: Heat Hawk
3: Armor Upgrade
4: Ground Warfare Module
5: Rocket Launcher

Strategy:
No resupply for this mission, so you'll want to outfit your mobile suit with a good melee weapon and use your ammo very, very sparingly. Try to keep your AP at 1:00%, and as much ammo as you can while dealing with the GMs. When the GM Cannons come marching in, you'll want to be at full strength.

Zeon: Libyan Desert Mission #2
Operation Desert Sunrise      砂漠の奇襲作戦

Type: Destroy all Enemies
1: Low Output Heat Hawk
2: Zaku II»Zaku II Desert Type Upgrade
3: Ranged Upgrade
4: Zaku I»Zaku I (BTS) Upgrade
5: Capacity Upgrade

Strategy:
    Kill stuff, and then kill more stuff. Mission ends when there's nothing left to kill.

Zeon: Khyber Pass Mission #1
Attack the Canyon     峡谷地帯襲撃任務

Type: Destroy all Enemies
1: EN Pack x1:
2: Generator Upgrade +1:
3: Ranged Upgrade
4: Battle Shield II
5: EN Pack x2:

Strategy:
This mission can be a daunting at first. You'll be facing a huge quantity of GMs and they'll all be gunning for you much more aggressively than in the last mission. Particularly annoying are the GMs armed with bazookas, they are very accurate, very fast- moving, and do a lot of damage. To make matters worse, several of these bazooka-wielding GMs will perch up high on the canyon walls, where it's hard to counterattack. The wall near where you start is easy enough to get to simply boost straight up. At the opposite end of the map where most of the fighting will be going down, however, you cannot boost all the way up to the top of the walls by yourself, fret not, there is a way up. In the center of the canyon there is a stepped hill, or plateau, with several levels that you can jump on to. Boost all the way to the top of this central mesa, and you'll see bridges leading to both the East and West sides of the canyon, granting you easy access to those Cowardly GMs sniping you from afar.

Zeon: Khyber Pass Mission #2
Pincer on the Fleeing Troops     逃走部隊を挟撃せよ

Type: Destroy all Enemies
1: Apogee Motor +1:
2: Generator +1:
3: Melee Upgrade
4: Zaku II»Zaku II (CA) Upgrade
5: Heat Hawk III

Strategy:
This is one of those long, tedious missions where you have to kill a lot of enemies, but they trickle into the map in small groups. So be prepared to spend some time here--and make sure you're packing some extra ammo, there are a lot of 'em to take down.

Zeon: Odessa Mission #1
Odessa Feint     オデッサ陽動任務

Type: Destroy all Enemies
1: Prototype Gouf Shield
2: Low Output Heat Hawk
3: Generator Upgrade
4: Generator Upgrade +2
5: Spare Magazine x2

Strategy:
Another nice and simple attack-everything deal. Shouldn't be any trouble at this point.

Zeon: Odessa Mission #2
Intercept the Reinforcements     増援部隊を迎撃せよ

Type: Defend the Area
1: Ranged Upgrade +1:
2: GM Shield
3: Armor Upgrade
4: Zaku I»Zaku I (EB) Upgrade
5: Sniper Rifle

Strategy:
Welcome to the absolute worst mission in the entire game. You are stuck in a stupidly small area, barely enough room to turn around, and must shoot down all of the enemies coming at you. This mission is a pain in the ass, even with a solid team backing you up. Just make sure your radar stats are in good shape, and prepare yourself for some major pain, and bear with it.

Zeon: Jungle Mission #1
Attack!     密林地帯掃討任務

Type: Destroy all Enemies
1: Ground Warfare Module
2: EN Pack x1:
3: Melee Upgrade +1:
4: Zaku I»Zaku Sniper Upgrade
5: Armor Upgrade +5:

Strategy:
    Kill stuff.

Zeon: Jungle Mission #2
Jungle Feint      密林の陽動作戦

Type: Destroy all Enemies
1: Propellant Tank +2:
2: Spare Magazine x1:
3: Ranged Upgrade
4: Capacity Upgrade
5: Missile Launcher+

Strategy:
Very simple: just kill stuff and kill stuff until there is nothing left to kill.

Zeon: Indochina Mission #1
Intercept Mission     密林基地迎撃任務

Type: Destroy all Enemies
1: Apogee Motor +2:
2: Armor Upgrade +1:
3: Ranged Upgrade
4: Dom»Dom Cannon II
5: Heat Sword+

Strategy:
This mission can be a bit iffy due to the enemies' propensity for long-range attacks. Just try not to stand around in the same place, or move in a straight line for too long, and you should be able to avoid the greater portion of it. Beyond that, simply pick a piloting style you like and go to town.

Zeon: Indochina Mission #2
Jungle Base Defense Operations     密林基地防衛作戦

Type: Defend the Area
1: Melee Upgrade +2:
2: Beam Saber [G]
3: Generator Upgrade
4: Dom»Dom Cannon Upgrade
5: Missile Shield

Strategy:
Don't let any enemies breach the defense line. Remember to switch your radar view so you can have a better idea of what's going on.

Zeon: Belfast Port Mission #1
Industrial Assault     工業地帯襲撃任務

Type: Destroy all Enemies
1: Beam Gun
2:. Spiked Shield
3:. Apogee Motor
4:. Mass-Produced Beam Rifle
5:. Low Output Heat Hawk III

Strategy:
If your mobile suit doesn't have a good underwater affinity, stay out of the water. Obviously. Keep in mind, however, that while you can't see underwater enemies, you can still attack them—so once you've cleared out the hostiles on the shore, you can stand at the coastline—or fly over it—and pick off the submerged reinforcements from above.

Zeon: Belfast Port Mission #2
Military Supplies     連邦軍の補給を断て

Type: ???
1: Zaku Cannon»Zaku Cannon Command Upgrade
2: 1:2:0mm Zaku Machine Gun
3: Propellant Tank
4: Zaku II»Zaku II Command
5: Gatling Shield

Strategy:
I don't have much advice for this mission. As per my usual mantra, establishing a well-defined play style (usually either high-speed ranged or high-armor melee) and spending some time customizing your mobile suit to best complement that play style should be your number one priority.

Zeon: Ural Mountains Mission #1
Mountain Diversion     山岳レーダー施設陽動任務

Type: Destroy all Enemies
1: Radar Upgrade +2:
2: Zaku I»Zaku Sniper Upgrade
3: Propellant Tank +1:
4: Armor Upgrade +4:
5: Large Heat Hawk+

Strategy:
I don't have much advice for this mission. As per my usual mantra, establishing a well-defined play style (usually either high-speed ranged or high-armor melee) and spending some time customizing your mobile suit to best complement that play style should be your number one priority.

Zeon: Ural Mountains Mission #2
Destroy the Radar on the Peak    山頂のレーダーを破壊せよ

Type: Destroy the Radar
1: Spiked Shield III
2: Dom»Dom Tropen Upgrade
3: Apogee Motor
4: Dom Tropen»Dom Tropen Desert Type Upgrade
5: Small Shield+

Strategy:
I don't have much advice for this mission. As per my usual mantra, establishing a well-defined play style (usually either high-speed ranged or high-armor melee) and spending some time customizing your mobile suit to best complement that play style should be your number one priority.

Zeon: Atlantic Ocean Mission #1
Mop-Up Duty     連邦軍水中部隊掃討任務

Type: Destroy all Enemies
1: Beam Knife
2: Radar Upgrade
3: Propellant Tank
4: Capacity Upgrade +1
5: AP Recovery Unit +2

Strategy:
I don't have much advice for this mission. As per my usual mantra, establishing a well-defined play style (usually either high-speed ranged or high-armor melee) and spending some time customizing your mobile suit to best complement that play style should be your number one priority.

Zeon: Atlantic Ocean Mission #2
Underwater Goods Collection     海底の物資を回収せよ

Type: Recover the Containers
1: Missile Launcher
2: Undersea Warfare Module
3: Apogee Motor
4: Z'Gok»Z'Gok (CA) Upgrade
5: Low Output Beam Saber+

Strategy:
I don't have much advice for this mission. As per my usual mantra, establishing a well-defined play style (usually either high-speed ranged or high-armor melee) and spending some time customizing your mobile suit to best complement that play style should be your number one priority.

Zeon: Bahamas Mission #1
Attack!     バハマ諸島襲撃任務

Type: Destroy all Enemies
1: Melee Upgrade +2
2: Undersea Warfare Module
3: Armor Upgrade
4: Propellant Tank +4
5: Spare Magazine x3

Strategy:
I don't have much advice for this mission. As per my usual mantra, establishing a well-defined play style (usually either high-speed ranged or high-armor melee) and spending some time customizing your mobile suit to best complement that play style should be your number one priority.

Zeon: Bahamas Mission #2
Secure Communication Facilities     レーダー施設を制圧せよ

Type: ???
1: Generator Upgrade +2:
2: Propellant Tank +1:
3: Armor upgrade
4: Ranged Upgrade +3:
5: Small Shield

Strategy:
I don't have much advice for this mission. As per my usual mantra, establishing a well-defined play style (usually either high-speed ranged or high-armor melee) and spending some time customizing your mobile suit to best complement that play style should be your number one priority.

Zeon: New Yark Mission #1:
New Yark Attack     ニューヤーク襲撃任務

Type: Destroy all Enemies
1: Ranged Upgrade +2:
2: Ground Warfare Module
3: Apogee Motor
4: Gelgoog Shield III
5: EN Pack x3:

Strategy:
I don't have much advice for this mission. As per my usual mantra, establishing a well-defined play style (usually either high-speed ranged or high-armor melee) and spending some time customizing your mobile suit to best complement that play style should be your number one priority.

Zeon: New Yark Mission #2
Intercept the Enemy     迫る敵を迎撃せよ

Type: Survival
1: Radar Upgrade +1:
2: Bullpup Machine Gun
3: Ranged Upgrade
4: Zaku II»Zaku II (GZ) Upgrade
5: Capacity Upgrade +2

Strategy:
I don't have much advice for this mission. As per my usual mantra, establishing a well-defined play style (usually either high-speed ranged or high-armor melee) and spending some time customizing your mobile suit to best complement that play style should be your number one priority.

Zeon: Augusta Lab Mission #1
Diversionary Mission     オーガスタ陽動任務

Type: Destroy all Enemies
1: Gelgoog»Gelgoog High Mobility Type Upgrade
2: Apogee Motor +1
3: Generator Upgrade +1
4: Gelgoog»Gelgoog Cannon Upgrade
5: Beam Naginata+

Strategy:
I'm sorry I don't have much advice for this mission. As per my usual mantra, establishing a well-defined play style (usually either high-speed ranged or high-armor melee) and spending some time customizing your mobile suit to best complement that play style should be your number one priority.

Zeon: Augusta Lab Mission #2
Destroy the Air Defense Network     対空防衛網を破壊せよ

Type: Neutralize Air Defense Network
1: YMS-1:4: Gelgoog»Gelgoog (CA) Upgrade
2: Space Warfare Module
3: Melee Upgrade +1
4: Gelgoog»Gelgoog High Mobility Type Upgrade
5: Zaku Machine Gun+

Strategy:
Your targets are the enemy turrets. You can ignore the enemy mobile suits if you like, but I wouldn't recommend ignoring all of them on the harder difficulties. Keep a close eye on the map—you can safely ignore most enemy MS that are outside of melee range (provided your able to avoid or absorb their fire) but be careful of any enemies that get too close. Take them out before they can attack you—if you get hit by a melee attack, of course you'll take damage, but you'll also be slowed down—which will give the enemies further away time to mob you. If you're not careful, this battle can very easily devolve into a brawl.

Zeon: Aden Spaceport Mission #1
Diversionary Mission     アデン陽動任務

Type: Destroy all Enemies
1: Apogee Motor +4:
2: Ranged Upgrade +4:
3: Melee Upgrade +1:
4: Gelgoog»YMS-1:4: Gelgoog Upgrade
5: Giant Bazooka+

Strategy:
The Aden Spaceport area has several large cliffs that, for the most part, are too high for the enemy AI to traverse easily. This means they make great barriers to partition the enemy forces into segregate groups, and also offer a handy platform for long-range sniping.

Zeon: Aden Spaceport Mission #2
HLV Destruction     HLV破壊作戦

Type: Destroy all HLVs
1: Generator Upgrade +5:
2: Gelgoog»Gelgoog Desert Type Upgrade
3: Propellant Tank +1:
4: Gelgoog High Mobility Type»Gelgoog (EB) Upgrade
5: Efreet Katana Blade

Strategy:
The easiest/cheesiest tactic to take out the HLVs is to simply ignore most of the defenses and defenders and jump up onto the cliff in the rear of the launch area. There, you can maneuver behind the HLVs—doing so will block you from a great deal of fire, and the enemy mobile suits' AI will have difficulty getting up to you for close-range attacks.

Zeon: Moon (Hills) Mission #1
Destroy all Enemies     月面掃討任務

Type: ???
1: Kampfer Beam Saber
2: Propellant Tank +4:
3: Apogee Motor +1:
4: Melee Upgrade +4:
5: Invisible Knights Shield

Strategy:
Welcome to space! Fun here, ain't it? And pretty, too. The space missions tend to have even more enemies fielded, so if you prefer a ranged combat style, be sure to stock up on spare ammo packs. And, if you have learned to do so by now, always—always--make sure you have a decently effective melee weapon equipped. You do not want to find yourself at the end of a mission with only one hostile mobile suit to take care of, with zero weapons at your disposal.

Zeon: Moon (Hills) Mission #2
Front-Free Supplies     無補給戦線

Type: Survival
1: Large Generator
2: Generator Upgrade +4:
3: Generator Upgrade +1:
4: Zaku II»Silver Zaku
5: Beam Naginata (SM)

Strategy:
There are a lot of enemies here, and they're all tough. Now that you're in space, you should be sufficiently experienced with high-level play: I strongly advice tweaking your mobile suit for speed and mobility at the expense of armor, because no matter how much armor you have, you're still going to take a lot of damage. Rather than trying to weather the damage, you'll be better served focusing on avoiding damage altogether.

Zeon: Moon (Mountains) Mission #1
Mount Gassan Attacked     月山岳地帯襲撃任務

Type: Destroy all Enemies
1: Gelgoog Shield (SM)
2: Apogee Motor +5:
3: Ranged Upgrade +1:
4: Armored Gundarium
5: Block Shield

Strategy:
There are a lot of enemies here, and they're all tough. Now that you're in space, you should be sufficiently experienced with high-level play: I strongly advice tweaking your mobile suit for speed and mobility at the expense of armor, because no matter how much armor you have, you're still going to take a lot of damage. Rather than trying to weather the damage, you'll be better served focusing on avoiding damage altogether.

Zeon: Moon (Mountains) Mission #2
Break through the Defenses      連邦防衛網を突破せよ

Type: Destroy all Enemies within the Limit
1: Shoulder Shield
2: Propellant Tank +5:
3: Armor Upgrade +1:
4: Gelgoog High Mobility Type»Gelgoog (SM) Upgrade
5: Heat Hawk+

Strategy:
Speed is the name of the game here. Well, I suppose you should just go with whichever piloting style you find to be the most efficient, but I find that ranged weapons typically take down enemies slighly quicker than melee. Something like a beam machine gun or higher-tier beam rifles (especially the DLC beam rifles) would be the best option.

Zeon: Mass Driver Mission #1
Mass Driver Intercept     マスドライバー迎撃任務

Type: Destroy all Enemies
1: Capacity Upgrade
2: Ranged Upgrade +5:
3: High-Power Generator
4: Armored Gundarium
5: Beam Naginata (JR)

Strategy:
There are a lot of enemies to fight off here, but fortunately they don't really move around the map very quickly, so if you've customized your mobile suit to the point where you can take an enemy MS down in one or two or three seconds, you'll probably be running across the map in circles taking out each new group of enemies as they appear. Be careful, however: there are a great many enemies you need to kill, and even with multiple spare magazines it is quite easy to run out of ammo. Make certain to have a decent melee weapon equipped, as you'll very likely need it to clear out the last few hostiles.

Zeon: Mass Driver Mission #2
Capture the Mass Driver     マスドライバーを奪取せよ

Type: Destroy the Defense Forces
1: Magnetic Coating
2: Melee Upgrade +5:
3: Ranged Upgrade +1:
4: Gelgoog High Mobility Type»Gelgoog (JR) Upgrade
5: Raketen Bazooka+

Strategy:
This mission is easily one of the most annoying in the game because of those damned turrets. Because there's very little cover and so many enemies, I find it best to use a mobile suit with high AP and strong ranged attacks. As always, you should try and take out the enemies will dodging as much fire as you can; using ranged attacks should make it easier to avoid getting pelted by enemy fire.

DLC FREE MISSIONS

            Remember, Mercenariy players will have access to both EFSF and Zeon missions, which will appear on the screen in the following order:

  • EFSF Mission #1
  • Zeon Mission #1
  • (DLC) EFSF Mission #3
  • EFSF Mission #2
  • Zeon Mission #2
  • (DLC) Zeon Mission #3

            If you still have trouble ascertaining which mission is which, compare the Japanese mission titles included in the mission descriptions and compare it with what you see on the screen.

EFSF: Libyan Desert Mission #3
Hunting the Assault Team     強奪部隊追跡

Type: Chase Enemies
1: Giant Bazooka
2: Prototype Gundam»Gundam Upgrade
3: Ranged Upgrade +3
4: Heat Saber III
5: GP02 Shield

Strategy:
As is the case with the other DLC missions, you're up against a large number of superior enemies. I find that the most effective style of piloting is to focus on mobility and to expand the mini-map to full-view. Use the terrain to your advantage—ideally, you should be able to take out most enemies without being hit by many (or any) attacks. Beyond that, there's very little advice I can give you—you'll simply need to focus on honing your skills. Also remember that you can get help from other people by playing online, but the more players in your room the harder the individual enemies may be to kill—so if you're not farming the higher-tier rewards, the easiest way to beat the mission is simply to play it in offline mode with the AI teammates to back you up.

EFSF: Mass Driver Mission #3
The Delaz Fleet     デラーズ・フリート参戦

Type: Destroy all Enemies
1: Spiked Shield III
2: Gundam»G3: Gundam Upgrade
3: Ranged Upgrade SP
4: Beam Machine Gun
5: Gerbera Tetra Beam Saber

Strategy:
As is the case with the other DLC missions, you're up against a large number of superior enemies. I find that the most effective style of piloting is to focus on mobility and to expand the mini-map to full-view. Use the terrain to your advantage—ideally, you should be able to take out most enemies without being hit by many (or any) attacks. Beyond that, there's very little advice I can give you—you'll simply need to focus on honing your skills. Also remember that you can get help from other people by playing online, but the more players in your room the harder the individual enemies may be to kill—so if you're not farming the higher-tier rewards, the easiest way to beat the mission is simply to play it in offline mode with the AI teammates to back you up.

EFSF: Moon (Hills) #3
The AEUG     エウーゴ登場

Type: Destroy all Enemies
1: Tem Ray Circuit System
2: Gundam»FA Gundam Upgrade
3: High Power Apogee Motor
4: Composite Armor
5: Beam Pistol

Strategy:
As is the case with the other DLC missions, you're up against a large number of superior enemies. I find that the most effective style of piloting is to focus on mobility and to expand the mini-map to full-view. Use the terrain to your advantage—ideally, you should be able to take out most enemies without being hit by many (or any) attacks. Beyond that, there's very little advice I can give you—you'll simply need to focus on honing your skills. Also remember that you can get help from other people by playing online, but the more players in your room the harder the individual enemies may be to kill—so if you're not farming the higher-tier rewards, the easiest way to beat the mission is simply to play it in offline mode with the AI teammates to back you up.

Zeon: Augusta Lab Mission #3
Destroy the Prototype Mobile Suit     新型モビルスーツを撃破せよ

Type: Destroy all Enemies
1: Long Beam Rifle
2: HIMO Gelgoog»HIMO Gelgoog (EB) Upgrade
3: Melee Upgrade +3
4: RX-81: Beam Saber
5: Assault Shield

Strategy:
As is the case with the other DLC missions, you're up against a large number of superior enemies. I find that the most effective style of piloting is to focus on mobility and to expand the mini-map to full-view. Use the terrain to your advantage—ideally, you should be able to take out most enemies without being hit by many (or any) attacks. Beyond that, there's very little advice I can give you—you'll simply need to focus on honing your skills. Also remember that you can get help from other people by playing online, but the more players in your room the harder the individual enemies may be to kill—so if you're not farming the higher-tier rewards, the easiest way to beat the mission is simply to play it in offline mode with the AI teammates to back you up.

Zeon: Aden Spaceport Mission #3
Annihilate the HLVs      HLV破壊作戦()

Type: Destroy the HLVs
1: GM Rifle
2: Gelgoog HIMO»Gelgoog (SM) Upgrade
3: Super Generator
4: New Beam Rifle
5: GP01: Beam Saber

Strategy:
As is the case with the other DLC missions, you're up against a large number of superior enemies. I find that the most effective style of piloting is to focus on mobility and to expand the mini-map to full-view. Use the terrain to your advantage—ideally, you should be able to take out most enemies without being hit by many (or any) attacks. Beyond that, there's very little advice I can give you—you'll simply need to focus on honing your skills. Also remember that you can get help from other people by playing online, but the more players in your room the harder the individual enemies may be to kill—so if you're not farming the higher-tier rewards, the easiest way to beat the mission is simply to play it in offline mode with the AI teammates to back you up.

Zeon: Moon (Hills) Mission #3
The Titans     ティターンズ登場

Type: Destroy all Enemies
1: Hyper Bazooka
2: Gelgoog HIMO»Gelgoog (JR) Upgrade
3: Large Propellant Tank
4: Composite Armor
5: Gundam Shield MkII

Strategy:
As is the case with the other DLC missions, you're up against a large number of superior enemies. I find that the most effective style of piloting is to focus on mobility and to expand the mini-map to full-view. Use the terrain to your advantage—ideally, you should be able to take out most enemies without being hit by many (or any) attacks. Beyond that, there's very little advice I can give you—you'll simply need to focus on honing your skills. Also remember that you can get help from other people by playing online, but the more players in your room the harder the individual enemies may be to kill—so if you're not farming the higher-tier rewards, the easiest way to beat the mission is simply to play it in offline mode with the AI teammates to back you up.

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