Yesterday, Etrian Odyssey IV was released in North America on the Nintendo 3DS. Greatly anticipating the game the night prior to release, I began translating an old (Iwata Asks) interview between Nintendo CEO Iwata Satoru, and Etrian Odyssey series' directors Komori Shigeo and Kanada Daisuke, about Etrian Odyssey IV, the series in its entirety, and RPGs in general. There's a lot of very interesting stuff here, so I'd recommend giving it a read if you're at all interested in game design or roleplaying games in particular.
With regard to the Interview's translation itself... it's very rough. I apologize in advance for any grammatical errors, misspellings or inaccuracies that may be present. I went through the interview very quickly in a short two-day span, during which I was also writing a 10-page essay on the emergence of French nationalism (exciting, I know) and plowing through a very depressing Toni Morrison novel. Oh--and I also put a good eight hours into Etrian Odyssey IV, which is a fantastic game that I cannot possibly recommend enough. By the way.