Saturday, January 28, 2012

Macross: The First Volume 01 Chapter 02 Notes

Another week, another chapter of Mikimoto's Macross Manga! And even better, it wraps up the entire first volume of the manga.

Gundam: The Origin Volume 05 Chapter 02 Notes

Another week, another chapter of The Origin. Can I keep this up? --I don't know.

Tuesday, January 24, 2012

Gundam Unicorn PS3 New (HD) Screens & Gameplay Information

I've already previewed the upcoming Gundam Unicorn PS3 game, and we've already seen some gameplay video, but today Namco Bandai released a few full-resolution in game screenshots, and we're able to decipher a bit more about the game. Which, naturally, warrants a post!

One thing to take particular note of here is that the HUD is 100% in English--something I'm particularly thankful, as I have a hard time reading the katakana names when they're zipping about the screen, and I like to know what I'm killing.

Review: Robot Damashii Gundam AGE-1 Normal

Arguably the most traditionally-designed leading gundam since the Turn A more than a decade ago, the AGE-1 Normal type is one of the latest figures in the Robot Damashii line and demonstrates, among other things, both the greatest strengths of the figure line, while managing to avoid many of the faults that have plagued recent releases.

Saturday, January 21, 2012

Thursday, January 19, 2012

Macross: The First Volume 01 Chapter 01 Notes

And now for something new: Macross The First. For those who aren't aware, this is the "Macross" version of Yoshikazu Yasuhiko's "Mobile Suit Gundam: The Origin." It's written and illustrated by Haruhiko Mikimoto, who worked with Shoji Kawamori on the Super Dimensional Fortress: Macross anime series.

Gundam: The Origin Volume 05 Chapter 01 Notes

And once more we begin to move forward with The Origin!

No complaints about the cut-out filter. I love it!

Sunday, January 8, 2012

Gundam AGE Generation 2 Preview

 (UPDATED JANUARY 15th -- Scroll to bottom)

We've already seen what some of the upcoming mechs for Gundam AGE's second generation look like, and with Frit's final battle beginning this week, it's about time to look ahead a bit to see what Gundam Age will offer once the middle arc of the story, the second generation, starts off.

Left: Asemu Asuno (son); Right: Flit Asuno (father)

Gundam: The Origin Volume 03 Chapter 04 Notes

Hopping back a bit to release the final chapter of Volume 3, starting right where Eikou left off. I can really, really see why Origin has proven to be such a slippery project in the past. Some chapters are short and snappy, while others are nothing but text (with lots of complex kanji!). The average chapter length is pretty long, too, at fifty pages--but then there are longer chapters JUST LIKE THIS ONE that are 100 or more pages long!

It takes a lot--a lot--of endurance to make it through that much manga!

Tuesday, January 3, 2012

The Truth about X-Rounders

In the latest (12th) episode of Mobile Suit Gundam AGE, we were introduced to the term for this AU's version of Newtypes--"X-Rounders." In the context of Gundam Age, an X-Rounder is an individual capable of tapping into the X-Region of the brain (something normal humans are incapable of) and achieve a limited form of precognition. It's not a difficult (or unexpected) concept, but it has spawned a small amount of confusion, derision, and--most interestingly--a rumor regarding a failed anime series from 1975, led by Yoshiyuki Tomino, called X-Rounder: a war epic about three generations of psychic soldiers fighting an unending war, the show crashed and burned so hard it was responsible for the rather poor state of Tomino's career in the late 70's.

I thought I'd take an opportunity to briefly address the confusion, the derision, and the truth about this forgotten gem of 70s briefly--it's better, I think, to nip crap like this in the bud.

Sunday, January 1, 2012

Gundam: The Origin Volume 04 Chapter 04 Notes

This wraps up Volume 4 and ends the "Garma's Fate" arc of the manga. Next up is Ramba Ral!